| addPiece(const StateInfo &state, Piece piece, Square to, const double *w, int offset) | osl::move_probability::BlockLong | inlinestatic |
| AttackPtype enum value | osl::move_probability::BlockLong | |
| BasicAttack enum value | osl::move_probability::BlockLong | |
| BlockLong() | osl::move_probability::BlockLong | inline |
| classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | inlinestatic |
| DIM enum value | osl::move_probability::BlockLong | |
| dimension() const | osl::move_probability::Feature | inline |
| Feature(std::string n, size_t d) | osl::move_probability::Feature | inline |
| findAll(const StateInfo &state, Player P, Square target, const double *w, int offset) | osl::move_probability::BlockLong | inlinestatic |
| findAll(const StateInfo &state, Move move, const double *w, int offset=0) | osl::move_probability::BlockLong | inlinestatic |
| longAttackIndex(osl::PtypeO ptypeo) | osl::move_probability::BlockLong | inlinestatic |
| LongAttackSize enum value | osl::move_probability::BlockLong | |
| makeLongAttackOne(StateInfo &info, Piece piece, Direction d) | osl::move_probability::BlockLong | privatestatic |
| match(const StateInfo &state, const MoveInfo &move, int offset, const double *w) const | osl::move_probability::BlockLong | inlinevirtual |
| name() const | osl::move_probability::Feature | inline |
| OptionSize enum value | osl::move_probability::BlockLong | |
| ptypeSupport(Ptype moved, bool has_support) | osl::move_probability::BlockLong | inlinestatic |
| updateCache(StateInfo &) | osl::move_probability::BlockLong | static |
| ~Feature() | osl::move_probability::Feature | virtual |