#include "osl/effect/liberty8Table.h"#include "osl/direction.h"#include "osl/piece.h"#include "osl/ptypeList.h"#include "osl/container/nearMask.h"#include <boost/type_traits.hpp>#include <iosfwd>

Go to the source code of this file.
Classes | |
| class | osl::effect::AddMaskAction< Liberty, P, T > |
| Liberty8で使われるHelper. More... | |
| class | osl::effect::Liberty8< P > |
| 自分の駒があるマスの8近傍の敵の利きの状態を得る. More... | |
Namespaces | |
| osl | |
| attackDefense.h | |
| osl::effect | |
| 利きを局面に持たせるためのコード. | |
Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::effect | |
| 利きを局面に持たせるためのコード. | |
Functions | |
| template<Player P> | |
| std::ostream & | osl::effect::operator<< (std::ostream &os, Liberty8< P > const &liberty) |
1.8.4