#include <gandalf/vision/cameraf_radial_dist2.h>#include <gandalf/common/numerics.h>Defines | |
| #define | CZH camera->zh |
| #define | CFX camera->fx |
| #define | CFY camera->fy |
| #define | CX0 camera->x0 |
| #define | CY0 camera->y0 |
| #define | CK1 camera->nonlinear.radial2.K1 |
| #define | CK2 camera->nonlinear.radial2.K2 |
| #define | CTR2 camera->nonlinear.radial2.thres_R2 |
| #define | CTDR camera->nonlinear.radial2.thres_dR |
| #define | COA camera->nonlinear.radial2.outer_a |
| #define | COB camera->nonlinear.radial2.outer_b |
| #define | R_CHANGE_THRES 1.0e-4F |
| #define | MIN_UND_ITERATIONS 6 |
| #define | MAX_UND_ITERATIONS 100 |
| #define | SMALL_DR_THRES 0.01F |
| #define | MODEL_FRACTION 0.95F |
Functions | |
| Gan_Bool | gan_cameraf_build_radial_distortion_2 (Gan_Camera_f *camera, float zh, float fx, float fy, float x0, float y0, float K1, float K2) |
| Builds a structure representing a non-linear camera. | |
Part of: Gandalf Library
Revision: Last edited: Author:
Copyright: (c) 2000 Imagineer Software Limited
1.3-rc1