#include <gandalf/vision/cameraf.h>#include <gandalf/vision/cameraf_linear.h>#include <gandalf/vision/cameraf_radial_dist1.h>#include <gandalf/vision/cameraf_radial_dist2.h>#include <gandalf/vision/cameraf_radial_dist3.h>#include <gandalf/vision/cameraf_stereographic.h>#include <gandalf/vision/cameraf_equidistant.h>#include <gandalf/vision/cameraf_sine_law.h>#include <gandalf/vision/cameraf_equi_solid_angle.h>#include <gandalf/vision/cameraf_xy_dist4.h>#include <gandalf/vision/cameraf_radial_dist1_inv.h>#include <gandalf/common/numerics.h>Functions | |
| Gan_Bool | gan_cameraf_build_va (Gan_Camera_f *camera, Gan_CameraType type, float zh, float fx, float fy, float x0, float y0,...) |
| Constructs a structure representing a camera. | |
| Gan_Bool | gan_cameraf_internalize (Gan_Camera_f *camera) |
| Builds the internals of a camera. | |
| Gan_Bool | gan_cameraf_set_gamma (Gan_Camera_f *camera, float gamma) |
| Sets the gamma for images taken with this camera. | |
| Gan_SquMatrix33_f | gan_cameraf_fill_matrix_s (Gan_Camera_f *camera) |
| Fills and returns a 3x3 upper triangular camera matrix. | |
Part of: Gandalf Library
Revision: Last edited: Author:
Copyright: (c) 2000 Imagineer Software Limited
1.3-rc1