#ifndef _ADDSYMBOL_H_
#define _ADDSYMBOL_H_
#include "operation.h"
class Symbol;
class Part;
/** This operation adds a symbol to a part. In case the operation is undone, the element has to be deleted when the operation-instance is deleted.
* For this reason, a _delete element is used...
*/
class AddSymbol : public Operation
{
private:
Symbol * _symbol;
Part * _part;
Symbol * _delete;
public:
/** example:
* new AddSymbol(new Expression(0), new Part());
*/
AddSymbol(Symbol * o, Part * part);
AddSymbol(const AddSymbol&);
~AddSymbol();
void undo();
void redo();
virtual ostream & print(int,ostream&) const;
virtual void flush(const char*) const;
virtual Element * copy() const;
};
#endif
| Generated by: wuerthne on clouseau on Fri Sep 21 19:20:46 2001, using kdoc 2.0a53. |